World of Warcraft Client Patch 1.5.0
Battlegrounds arrive!
The Warsong Gulch and Alterac Valley battlegrounds are now
available. The Warsong Gulch entrances may be found in the
northern Barrens near the Mor'Shan Rampart (Horde) and south of
Silverwing Outpost in Ashenvale (Alliance). The Alterac Valley
entrances may be found east of Sofera's Naze in Alterac (Horde),
and in the Headlands of Alterac (Alliance).
General
- Wands - The Shoot Wand ability is now a toggle. While
active, it will continue attacking with the equipped wand until
some other action is taken (movement, spellcasting, item use,
etc...).
- Pet speed has been increased when out of combat and
following their master.
- Berserking (Troll Racial) - Updated tooltip to clarify
ability only usable following a melee critical.
- Hardiness (Orc Racial) - Fixed a bug that caused many
abilities to ignore the additional resistance.
- It should no longer be possible to disarm traps created by
friendly players.
PvP
- Honor system
-
Dishonorable kills - gained by killing a trivial Civilian NPC - now
has a negative impact on a player's honor. Enough dishonorable kills
will reduce a player's rank all the way to zero.
-
Players may now see an "estimated contribution point value" in the
combat log for an honorable kill. Note that this value does not
take diminishing returns against the same player into account, and
is therefore "estimated".
-
"Team Contribution Points" has been renamed to "Honor"
-
Added tooltips to the different elements of the Honor System UI.
-
Players will see their last week's kill data in the "Last Week"
section of the Honor System UI even if they did not achieve the 25
honorable kills required to gain standing or rank.
-
Fixed a bug where the PvP trinket rewards were not always removing
the effects they were designed to remove (e.g. Polymorph, Fear,
Stun).
- Sitting characters will now stand up immediately after an
attack, even if stunned.
- Players can no longer swap inventory gear while
dueling.
- Dueling is now allowed within Everlook.
Hunters
- The Hunter Epic quest has had some of its Demonic
Corrupters retuned. It should also be noted that Hunters that
attempt to bypass the single player portion of the encounter by
using another class to do their tasks will fail the quest in a
most glorious fashion.
- Tranquilizing Shot - Is now properly affected by Efficiency
and Hawk Eye talents.
- Unleashed Fury - Fixed a bug where the damage increase was
lower than stated in the tooltip. It should now increase damage
by the listed amount.
- Growl - Rank 1 effect improved.
- Volley - Damage increased.
- Pet speed has been increased when out of combat and
following their master.
- Spirit Guides in Battlegrounds will now summon/resurrect
your current pet when the Hunter is resurrected.
- Unstabling dead pets no longer puts players into a
degenerate state where their pet only partially exists.
Unstabled dead pets can now be properly revived, and players
can no longer train more pets than their stable can hold.
- Fixed a bug where magic shots were missing too frequently
when used on a target with Blessing of Protection active.
Mages
- Mage Armor - Now has a new, unique icon.
Paladins
- Fixed a bug where a Hunter's magic shots were missing too
frequently when used on a target with Blessing of Protection
active.
Priests
- Inner Fire - Now stacks with other effects that increase
attack power and armor.
- Holy Nova - Cooldown decreased.
- Feedback - Casting a higher rank of the spell will now
replace an existing, lower level effect.
- Unbreakable Will - Fixed a bug that caused many abilities
to ignore the additional resistance.
Rogues
- Riposte - Fixed a bug where the ability was not usable
against a disarmed or unarmed target.
- Vanish - Should be a lot more responsive when used to avoid
incoming attacks.
Shaman
- Fixed a bug where Fire Nova, Flametongue, Stoneclaw and
Windfury Totems had incorrect level caps when cast by higher
level shaman. All totems should now be summoned at the level of
the caster.
- Flametongue Totem - Tooltip updated to clarify that only
the main-hand weapon is enchanted.
- Windfury Totem - Tooltip updated to clarify that only the
main-hand weapon is enchanted.
- Fire Resistance Totem - New icon.
- Frost Resistance Totem - New icon.
- Grounding Totem - Fixed a bug that allowed some area of
effect spells to be "grounded" and/or destroy the totem.
Warlocks
- Improved Drain Mana - Damage caused is now considered
Shadow damage and is no longer reduced by armor.
- Improved Voidwalker - Now increases all Voidwalker spells
(now also including Sacrifice) by 10/20/30%.
- Improved Succubus - Now increases Succubus spells by
10/20/30%.
- Master Summoner - In addition to decreasing casting time of
summoning the Imp, Voidwalker, Succubus and Felhunter, it now
reduces mana cost by 20/40%.
- Improved Enslave Demon - In addition to reducing the attack
speed and casting speed penalty of enslaved demons, it now
reduces the resist chance of Enslave Demon by 2/4/6/8/10%.
- Demonic Sacrifice - Is now instant cast.
- Improved Firestone - Now also improves the bonus Fire spell
damage of Firestones by 15/30%.
- Inferno - The summoned Infernal will now be enslaved for 5
minutes before turning on its summoner.
- Drain Mana - Targets with no mana will no longer be valid
for Drain Mana (Rank 4), making it consistent with all other
ranks of the spell.
- Improved Drain Mana - Damage caused by this talent is now
improved by the Shadow Mastery talent.
- Conflagrate - Range increased.
- Siphon Life - Is now instant cast, damage increased.
- Paranoia - No longer causes threat when cast.
- War Stomp (Doomguard) - Now has a maximum of 5
targets.
- Pet speed has been increased when out of combat and
following their master.
- Honorable kills will now generate a Soul Shard when Drain
Soul and Shadowburn are used.
- Spirit Guides in Battlegrounds will now resurrect your last
Imp, Voidwalker, Succubus or Felhunter. If the Doomguard or
Infernal were the last active pet or the previous pet was
killed before the Warlock, an Imp will be summoned.
- Improved Curse of Agony - Fixed a bug where Curse of Agony
(rank 1) was not improved by the talent. The talent will now
work properly with all ranks of Curse of Agony.
Warriors
- Overpower - Fixed a bug where the ability was sometimes
blocked.
- Improved Cleave - Now increases damage bonus by
40/80/120%.
- Blood Craze - Talent design changed. It now regenerates
1/2/3% of the warrior's total health over 6 seconds after being
the victim of a critical strike.
- New Fury Talent: Dual Wield Specialization - Increases
damage with the off-hand weapon by 5/10/15/20/25%. Note: the
additional damage also increases rage generation
significantly.
- Iron Will - Fixed a bug that caused many abilities to
ignore the additional resistance.
- Enrage - Increased the number of charges to 12. Decreased
the duration to 12 seconds. The new duration is the limiting
factor for slower weapons (e.g. Arcanite Reaper will typically
get one less swing), while dual wielding and faster weapons
will make better use of all of the charges over the duration of
the ability.
- Concussion Blow - Changed to an instant, stunning attack
and removed the damage portion.
- Shield Specialization - In addition to increasing % chance
to block, it now gives the warrior a 20/40/60/80/100% chance to
generate 1 rage on a successful block.
Items
- The following item sets have had their statistics, effects,
and set bonuses updated:
- Arcanist, Netherwind, Prophecy, Transcendence, Felheart,
Nemesis, Cenarion, Stormrage, Nightslayer, Bloodfang,
Giantstalker, Dragonstalker, Earthfury, Ten Storms, Might,
Wrath, Lawbringer, and Judgement.
- Mature Blue Dragon Sinew and The Eye of Shadow can both now
drop off appropriate level demonic and blue dragonkin monsters.
It should be noted that both Lord Kazzak and Azuregos will
guarantee a drop of the aforementioned items but to get the
items from the lesser creatures will be a much rarer
occurrence.
- Essence of Eranikus now has a poison cloud graphic around
it when used.
- Murloc Scale Belt and Breastplate recipes now are white
items instead of green since they are vendor bought.
- Gryphon Mail Gauntlets now have a proper inventory
icon.
- Ogre Toothpick Shooter now uses the proper attack
animation.
- Distracting Dagger now sheathes properly.
- Mountain Giants in Feralas now drop loot more appropriate
to their elite status.
- The Druid of the Claw quest in Teldrassil will now provide
a weapon choice more appropriate for low level Night
Elves.
- The Dreadmist set now has a bonus for wearing all 8 pieces
of the set.
- Cutthroat's Loincloth name changed to Cutthroat's
Pants.
- Ritual Kilt name changed to Ritual Leggings.
- Felstriker effect's name changed to Felstriker to reflect
the previously patched item name change.
- Ogre Pocket Knife, Peacemaker, and Lok'delar, Stave of the
Ancient Keepers now sheathe properly.
- Dragonbreath Chili's effect visual fixed.
- The Oblivion's Touch wand properly shoots now.
- Deepstrider Tumors are now a 100% drop off Deepstrider sea
giants in Desolace.
- New art has been added for Nightslayer, Lawbringer, and
Beaststalker's item sets.
- The Arcanist Crown has updated art.
Professions
- New Engineering firework recipe added.
- Added leatherworking recipe for mid level blue
bracers.
- Dragonbreath Chili proc rate has been reduced.
- Restorative Elixir name changed to Resorative Potion with
potion cooldown timer. Functionality has been changed so it
should be more effective as it now dispels one harmful effect
every 5 seconds for 30 seconds.
- Two new transporter recipes have been added, with one for
gnomish and one for goblin engineers. Gnomish engineers can get
their recipe from Gadgetzan, Goblin engineers from
Everlook.
- Tribal Leatherworkers who have restarted their profession
are now able to relearn the various Wild Leather patterns if
they've already completed the quests prior to restarting the
profession. Speak with Pratt McGrubben (Alliance) or Jangdor
Swiftstrider (Horde) in Feralas to relearn what you once
knew!
- Small Throrium Veins now sometimes will have Emeralds or
Diamonds.
- Engineering Vendors now sell Blacksmith's Hammers.
- Both types of the engineer made Jumper Cables now share a
cooldown. It was never intended to allow a player to use jumper
cables XL and jumper cables within the same period of
time.
- Solid Dynamite was inadvertently broken in the 1.4 patch to
require harder materials than it should. This has been
fixed.
- Wicked Leather Bracers Plan is no longer bind on
acquire.
- Jumper Cables no longer have a chance to break when they
fail.
- Elemental Flux added to blacksmith vendors.
Raids & Dungeons
- Molten Core
-
Firesworns that are moved too far away from Garr will now become
quite enraged until they move closer to Garr.
-
The eruptions from the lava in Ragnaros's Lair will now always
happen while Ragnaros is in combat. However, these lava eruptions
occur less frequently, do less damage, and the damage they inflict
is now resistable.
-
The maximum range of the Wrath of Ragnaros spell has been increased.
- Additional new raid items have been added to the treasure
lists for Azuregos, Lord Kazzak, and bosses in Molten
Core.
- Onyxia - Fixed a bug that was causing Onyxia's Tail sweep
to no longer cause knockback.
Quests
- Searing Gorge has a new quest hub for both Alliance and
Horde players called Thorium Point. The supported level ranges
are 45-52. Craftsmen will be happy to know that the Thorium
Brotherhood has opened up many new opportunities to gain favor
amongst their clan (even for level 60 players).
- The Hinterlands has a new Horde quest hub known as
Revantusk Village, located on the eastern coastline. Horde
players level 44-52 are encouraged to visit Revantusk Village
and assist the Revantusk with their myriad problems and
tasks!
- All members of both the Horde and Alliance are reporting
low stockpiles of various textile resources! Donations of cloth
are now being accepted in the following locations: Darnassus,
Stormwind, and Ironforge for the Alliance; Orgrimmar,
Undercity, and Thunder Bluff for the Horde. Seek out an
official Cloth Quartermaster for more information.
- Several quests have been added to Feralas for level 45-52
characters.
- Krueg Skullsplitter has moved from Thousand Needles to a
more appropriate location at Camp Mojache in Feralas.
- Highlord Demitrian is back! For those players unraveling
the mysteries of Thunderaan, you may once more speak with the
Highlord.
- Dwarven Priests may now undertake the Molten Core discovery
quest; "Attunement to the Core." By fixing this bug, we had to
open the quest to all players once more. If you have already
done the quest, you will not be required to do it again in
order to access the Molten Core via the portal.
- Highlord Bolvar Fordragon should no longer despawn when
"The Great Masquerade" is activated.
- Characters on the "A Strange Historian" quest are now
correctly prompted to find Chromie in the northwest corner of
Andorhal, where she and the ruined inn have been moved to.
- The Gordok Courtyard Key and the Gordok Inner Door Key are
now zone bound items. These items only exist within the Dire
Maul zone instance, and players will lose these keys from their
inventory if they leave the zone.
- Everyone's favorite Alliance quest, "Deep Ocean, Vast Sea"
now gives a substantial coin reward in addition to the choice
of item.
- Rage Scar Yetis in Feralas no longer give the quest item
for the "Mark of Quality" quest.
- Completing the "Mark of Quality" quest now gives Darnassus
and Thunder Bluff faction increase where appropriate.
- Merideth Carlson should only hand out her free horse feed
now to people who have already completed the quest for it.
- The "Unfinished Gordok Business" quest has been fixed to
allow certain Human Priests access to it who had difficulty
previously.
- Sea Elementals and Sea Sprays in Feralas should now be
giving out the proper version of Oglethorpe's distress
beacon.
- The end of the Paladin Epic Mount quest "Grimand's Finest
Work" now makes it clearer that Lord Shadowbreaker's
acquisition of the Arcanite Barding is only temporary.
- Jeziba in the Ruins of Andorhal now faces the correct
direction when pointing to his Catalogue of the Wayward.
- Fraggar Thundermantle now correctly tells you to return to
him, and not his evil, two-eyed twin, Frobe Thundermantle when
completing the Skull Rock Clean-up quest.
- The Branch of Cenarius no longer drops off of Prince Raze.
It now properly only drops off of Geltharis for the quest, The
Branch of Cenarius.
- Failed quests will now indicate (Failed) in the quest log
so it is easier to see them.
- Typos fixed in the Paladin Epic Mount quests.
User Interface
- Innkeepers around the world now have a gossip option that
lets you join a meeting stone directly from the innkeeper
rather than going to the location of the meeting stone. Also
these Innkeepers will now have background lore about each of
the dungeons.
- Levels Required for meeting stones have been increased. The
intent is that a group will not receive party members from a
meeting stone that don't really have a chance of completing the
dungeon.
- Meeting Stones have had their rules for what players are
grouped with what other players relaxed. This means groups who
use meeting stones (or innkeepers) should have their groups
formed much more quickly than they were previously.
- Pets of other party members will now display in the party
UI. You can see pet health and harmful effects on the pet. You
can turn this functionality on and off in the Interface Options
menu.
- Players can now target other players in a raid by clicking
on their name in the raid window. Additional Raid UI
improvements coming soon.
- Added visual effects for healing power and spell power
enchantments.
- Your main action bar now displays the number of the bar
that you are currently displaying.
- In Master Looter mode, items are no longer opened up for
looting by all party members after the round-robin looter
closes their loot window. The Loot Master always distributes
items over the loot threshold.
- Rolling on items while charmed/hexed/etc. now works, as
does /random and receiving items from the master looter.
- When a player dies in an instance and then uses the spirit
healer, the body in the instance now turns to bones.
- Players can no longer mail or auction an item that they've
just disenchanted.
- When a ghost player is resurrected into an instance that
has become full, they no longer come to life wherever their
ghost happens to be standing. Instead, they get ported to the
closest graveyard.
- Players must now bind a bind-on-equip bag to put in into a
purchased bank bag slot.
- Items split from stacks can now be dropped directly into
(or onto) bank bags without any mysterious error messages.
- Added a "Maximize" windowed video option which will
maximize the game window and remove the borders for a
fullscreen experience which allows popup windows.
- Trying to use a hearthstone, consumable, etc. while logging
out now displays a more appropriate message: "Another action is
in progress."
- The login interface files are now checked to make sure they
haven't been tampered with or corrupted. This is to improve
account security in public game rooms.
- Added the function TargetNearestPartyMember() to the UI
scripting system.
World Environment
- The Thorium Brotherhood faction is now peaceful - players
cannot go to war with them.
- The Wildhammer Clan in the Hinterlands is now a peaceful
faction to the Alliance, meaning Alliance players cannot
intentionally declare war on them.
- A new graveyard has been added near the east coast of the
Hinterlands at the Overlook Cliffs.
- The two Hinterlands graveyards are now using a system that
will ensure that the spirits of dead characters go to the
closest graveyard.
- Buliwyf Stonehand, the dwarven weapon master in Ironforge,
now properly tells you about the weapons that Woo Ping can
train you in, instead of talking about himself. He does like
going on about his own martial prowess.
- Krinkle Goodsteel of Gadgetzan submitted a complaint to the
local Repairer's Union and has had his ability to repair
durability reinstated.
- Brave Wildrunner of Bloodhoof Village in Mulgore no longer
patrols through the kodo mounts.
- Added new load screens for Deadmines, Wailing Caverns,
Uldaman, Razorfen Downs, and Zul Farrak.
- Discovering Valor's Rest now also pops the Southwind
Village puzzle piece on the Silithus area map.
- Many of the Swift Mounts have gained eye glows and some
have had other tweaks made to them to improve their looks.
- Additional mithril nodes have been added in Un'Goro
crater
- Genavie Callow in Undercity is now properly on the
Undercity faction.
- The Grow effect that Bom'bay in Sen'jin Village would
sometimes cast on characters was reduced from 100% to 50%
growth.
- The Lazy Peons in The Valley of Trials now make a wood
chopping sound when they are hacking at the trees.
- The Dark Summoners of the Eastern Plaguelands have finally
fully materialized and are no longer ghostly in
appearance.
- In Silverpine Forest on Fenris Island, moved a Rot Hide
Plague Weaver's spawn point from inside a tree.
- Neeka Bloodscar of Kargath no longer speaks as if she is in
the Barrens.
Flight Paths
- New Horde Flight Paths
-
Valormok in Azshara - Bloodvenom Post in Felwood
-
Kargath in Badlands - Thorium Point in Searing Gorge
-
Flame Crest in Burning Steppes - Thorium Point in Searing Gorge
-
Tarren Mill in Hillsbrad - Revantusk Village in Hinterlands
-
Undercity - Revantusk Village in Hinterlands
- New Alliance Flight Paths
-
Ironforge - Thorium Point in Searing Gorge
-
Morgan's Vigil in the Burning Steppes - Thorium Point in Searing
Gorge
- The flight path from Undercity to Kargath no longer clips
into the ground just south of Dalaran.
Bug Fixes
- Fixed bug causing all tailoring recipes to show up as
"orange"
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